| Author |
Message |
 newyorksong
|
Date sent: 2018/07/30 02:28:24
Hi all
The general agreement from both players and staff seems to be that the hostile mob generation is so low that even in a Slime chunk (and others) no mobs gen. Luigi can you PLEASE raise it a little? I know lag is a big deal but we need at least SOME chance of getting certain mobs for resources. |
 CCShad
Moderator |
Date sent: 2018/07/30 03:35:32
I was mining earlier and had no trouble coming across lots... and lots... and lots of monsters. It's true that Spigot reduces some mob spawns, it's extremely easy to tell by walking into a field on the server and walking onto a field in singleplayer. But you should be able to come across what you're looking for if you try long enough, and know how to.
I'd say this would be good to implement if we had less lag, but the TPS has been averaging around 10 for the past week or so, which is HALF of what it should be. We should be avoiding causing more lag. |
 belgnbor
|
Date sent: 2018/08/07 02:52:35
Sadly lag is a problem but it also makes it harder to play the game when things don't spawn, normally when I'm hunting in swamps I get a slime every 2nd - 3rd night even baby ones, but now I could be in a swamp for at least 7 nights and be lucky to get one. And I know the count is low as other mobs are not spawning like they normally do when waiting around in a swamp all night. The lag is also playing havoc with my cane and vegie farms, items not flowing properly. |
 TastyDJ
|
Date sent: 2018/08/08 17:31:50
Lag is a huge problem , When you are lagging its the worst way to play minecraft so id rather get Half tps then not play at all , i agree that we need to raise the mob generation is low but not if we will lag and the quiallity of this server will be low. |
 Pepperpot9
|
Date sent: 2018/08/09 14:14:01
My slime farm produces nothing and I've lit up loads of caves. Please can something be done :/ |
 Pepperpot9
|
Date sent: 2018/08/09 14:14:43
I'll send £3 irl money. |