Recycling Stagnant Funds

Author Message
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Presinus
Date sent: 2019/11/02 17:55:58
Suggestion: Do a daily tax of 0.35% (of every player's total balance), but have the tax only apply to accounts of which have been offline for 4 weeks or more. Recirculate the tax money back into the economy by evenly distributing it among all the players who have been active within the past 2 weeks. (Make a plugin or modify a plugin for this, don't make staff have to do it manually)

Benefit 1: Money is put in the hands of those more likely to spend it, increasing demand and (theoretically) reducing the price deflation rate.
Benefit 2: Players are encouraged to be more active, or risk losing funds.

Burden 1: Active players may become less likely to vote (consider adding an attractive voting reward that doesn't affect the economy).
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CCShad
Moderator
Date sent: 2019/11/03 22:56:08
We had a tax plugin a couple years ago, but we couldn't find a way to tax offline players. I think the inability to do that makes this suggestion impossible atm.
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ImTyeDye
Date sent: 2019/11/07 12:48:37
Since /mail works with offline players, you could theoretically reverse code it to tax them. Just inspect the code for /mail and see at what point it allows contact to offline players, and use that in the plug-in.
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Presinus
Date sent: 2019/12/10 18:57:52
Also consider an increasing rate. I'd go with compounding tax by compounding the interest rate (0.35% the first day, 0.35122499% the second day, 0.35245859% the third day, and so on)

[EDIT] This part is overcomplicated and not needed. Best to pay no mind to this comment and continue on.
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Ninon
Date sent: 2019/12/11 15:47:12
Honestly this is an amazing idea, it allows users to put use towards resources that otherwise wouldn't be used at all. It also punishes worthless, inactive, boring nerds.
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belgnbor
Date sent: 2019/12/25 12:47:13
Taxing is stupid and unfair. Considering I used to be online a lot and super rich, I was constantly taxed where others were not. Really pissed me off. Not everyone can play all the time and they shouldn't be punished because they have a life outside of minecraft. Also if people are constantly active they should be able to make their own money, just vote everyday and u get rich. Taxing is stupid if it can not be done fairly to all players.
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Presinus
Date sent: 2019/12/25 16:22:27
Imagine if everyone had 1 dollar. Everyone is middle class.
Imagine if everyone had 1,000,000,000 dollars. Everyone is middle class.
Imagine if everyone had 1 dollar, except for 1 person, whom has 100 dollars. The one with 100 dollars is higher class, while everyone else is lower class.
Imagine the above 3 scenarios, but nobody ever spent money or traded. Now it doesn't matter how many dollars you have; everyone is middle class. No matter how much money you have, you aren't rich if the economy doesn't flow.

The tax I am suggesting has a tax return, meaning the money is cycled back into the economy. Even though you may return seemingly "punished," the money would come back to you faster than you lost it.

During my time on the server, I've witnessed 2 kinds of tax.
#1: High staff (I think it was Chip?) would do a weekly tax that was based on a percent of the players' total balance, and the tax only affected active players, whom are the ones most likely to contribute to the economy. The tax money was never returned to the economy, so it was essentially an economic parasite.
#2: A sales tax was added to shop signs, and it takes money from the most active part of the economy. Right when you think they kicked where it hurts most, you learn they tax the buyer rather than the seller. This tax still exists today, and has no return.
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WolfShadowRider
Date sent: 2019/12/29 06:22:38
I do enjoy this idea quite immensely. Though it is as Shad said; the possibility of this cannot happen if there is no efficient way to move money around automatically. To do it manually via a Staff's periodically-timed responsibility would be pretty harsh on Staff, and also on the minds of anyone who had to think-up that method of even doing so.

All-in-all, great idea, but seemingly unreachable for now. I suggest people look into it. +1

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